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It all seems so innocent to begin with....
If you can’t, I have sympathy. This game is very, very tough. It’s no word of a lie that it’s had me stumped for 10 years. When I received this game as a magazine mount, I played this constantly. However, I couldn”t figure out what to do in it. This is by no way a bad thing. This is a murder mystery. You are told what the icons do on the screen, and that’’s it. You have to use your brain in a way that”d make Zelda Twilight Princess look like a piece of cake. Like Zelda however, if you give it time to get going, you are rewarded with a very engrossing game. Lateral thinking and cunning are the key to solve this game, as you get very few precious clues.

As the game progresses, fellow guests get murdered...
So, from the above, what deemed it worthy of it’s inclusion of it’s introduction in Retro Garden? Simple. The storyline for one, when you figure it out, is brilliant. It is very clever and after wading through a spoiler free walkthrough here , when the identity of the murderer is revealed, I simply thought “Brilliant”. It doesn’t make sense at the beginning, but as the small clues come together to assist you, you’ll learn a vital twist. Once that twist is made, then it all makes sense at the very end. Trust me. If Lost finishes half as clever as the way this game finishes, then nobody will be disappointed. For that reason alone, it’s worth spending time going through the game.
Worth 10 years? No. But (no pun intended), it killed me that I didn’t know who the murderer was. I hope it does for you too. Anybody who wants a game in a unique genre that delivers into one of the most clever stories in video game history, then play this. But be prepared to put the hours in.






